A classic Pacman game implementation using C++ and the SFML (Simple and Fast Multimedia Library).
This project demonstrates game loop mechanics, collision detection, and AI for the ghosts.
Game Demonstration
Game States
Explore the different stages of the game, from the starting menu to the final outcomes.
1. Start Menu
The entry point of the game where players can begin their journey.

2. Playing
Active gameplay featuring Pacman, ghosts, and the maze.

3. Victory
The screen displayed when the player successfully completes the level.

4. Game Over
The screen displayed when the player loses all lives.
